Game modes:
-AP
-AR
-SD
-AP
-AR
-SD
-MD
-sds5ul (pick 4 skill + 1 ulti) - UL (Unlimited Level) Unlimited levels of the hero.
-sds6ul (pick 4 skill + 2 ulti) ==> level 5 up skill 5, level 8 up ulti 2
-sds6ul (pick 4 skill + 2 ulti) ==> level 5 up skill 5, level 8 up ulti 2
-sdd3s6bosoulabfn (30 characters available to choose from, you can take any skills)
-ardms6bosoulabfn (receive a random hero receive a random + skills, with the death of all randomized zanogo)
-aps6ossoulabfn (available to all the characters, skills in Tim will not be repeated, just a balance mod)
-sdd5s6ossoabulfn (50 characters available, the balance of fashion skills in the team are not repeated)
-ars6boulabsofn (Drops randomly receive a random hero + skills to the entire game)
Addition to the game modes:
D1- , D2- , D3- , D4- , D5- (Draft # #) Draft def. the number of characters.
-S5 , S6- (5 and 6, respectively abilities)
-RA (Random Extra Abilities) aka ("akru") 5 and 6, the ability of randomization.
BO- (Off Balance) Balance abilities of disabled.
-OS (One Skill) Skills in the team are not repeated.
FN- (Fast Neutrals) Creeps into the forest appear immediately.
-UL (Unlimited Level) Unlimited levels of the hero.
AB- (Anti Backdoor) Failure to destroy the structure with no mobs.
SS- (See Skills) Ability to see the peak of in the table the ability of the enemy.
Features Balance: Liabilities for the Morlock two steals ranged skill. ghoul to passive ranged otzhiraet 1 \ 2 \ 3 \ 4% of health. Ability bars (Gteated Bush)
for a long fight has a chance of 10% rather than 17% of the Multicast
restrict = MC - 1. Ult Tinker will now work in any fashion, but only on
the skills (except for the ultra.) The ability of cd. less than 6 seconds. would not proc passivki (storm, shaker, Lina, Zeus, ...)
Game commands:
- SDDON /-SDDOFF (Dysaplay Damage System) primitive mappings of damage.
- FF (Fast Finish) Vote for premature failure.
WFF- (Who FF) View list of players on an element-FF
- # SP (Switch passive) Hides \ Shows passivki.
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