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Dota Imba 3.86 AI



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The AI ​​update log IMBA3.86:
Heroes:
Templar Assassin:
- Basic attack distance decreased from 140 to 120 yards (melee range class effect compensation incorrectly display the actual remains remote effect)
- Psionic Blade improve the attack distance from 40/100/160/220 to improve as 60/120/180/240 yards
- The psionic Blade penetration effect will no longer consume the refractive index of the number of layers
Butcher:
- Now release the meat hook is no longer disabled skills
Shadow Priest:
- The outbreak of the highly toxic Touch down from 8 seconds to 6.5 seconds, each hit duration from 2 seconds to 3 seconds, cast range from 650 yards to 850 yards
- Poison Touch is now an effective radius of 220 yards the AOE point to spell
- Poison Touch will no longer be Linken ball bounces
- For highly toxic Touch on a text effect of timing cues (left figure for the remainder of the buff, the right number for the outbreak of the remaining time, only the visible enemy hero)
- Shallow Grave from death changed to 0 seconds invincible to avoid some unusual problems (Shallow Grave invalid or abnormal blood-filled)
Night magic:
- Night hunting to reduce the field of view down to 400 points from 500 points
Virtual Ling guard:
- Fixed random melee units to the area of ​​cold equipment Battle Fury cause unlimited mutual triggered questions
Weaver:
- The soul guards soul reflection copy phantom can also trigger batter
Queen of Pain:
- Adjust the position of Shadow Strike skill icons, making this skill players in the AK mode chaos will not change the position of the conversion of convenience
Prophet:
- Nature's Fury is now a point release skills, you can click on the large map small map spells
- Wrath of Nature can be affected by the number of common units from three to improve to 4
Death Prophet:
- The value of the underlying strength increased from 23 to 28 points, Strength growth increased from 3.0 to 3.4
- The basis of intelligence value increased from 23 to 27 points, and intellectual growth increased from 3.2 to 3.4
- Base movement speed increased from 285 to 290 points
- Scavengers bat colony damage from 100/200/300/400 balance 160/240/320/400 point, life lessons proportion increased from 10% to 20%
- Driven by the evil spirits evil spirits attack power increased from 43-48 to 50-50, and now the evil spirits per attack damage 25% immediately into the caster's life value (does not affect the additional recovery after the end of the cast some refinements brought to life by witchcraft steal effect)
Barathrum:
- Charge of Darkness stun reduced from 1/2/3/4 seconds seconds 1/1.6/2.2/2.8, when the target is killed in the course of your sprint, you will automatically select the nearest visible enemy units continue to sprint
- Shenhangtaibao additional attack from 10/20/30/40% movement speed balance 12/16/20/24%
- Shorten Bash repel the target distance, repulsed for 0.8/1.2/1.6/2 seconds to repel the duration of your attack and movement speed by 100%
Dark Seer:
- Vacuum cast range from 550 yards to 850 yards, the cooling time decreased from 16 seconds to 14 seconds, damage increased from 40/80/120/160 to 100/160/220/280
- Ion shell code rewritten damage interval for each floor housing a separate calculation interval 0.15 seconds 0.3 seconds to adjust from the consolidated
Earthshaker
- Enhancing Totems will now correct to the main property based on the value basis rather than force (affects only non-strength hero randomized to the skills of the additional attack power)
Dwarf Sniper:
- Fixed Headshot may produce ultra-long dizziness
- Redesigned the assassination skills effect
- Spend a certain amount of time to aim a target for assassination, passing through enemy hero units on the first cause dizziness and damage effects. Aimed at the longer, the better of injury and dizziness, the maximum aiming time of 2 seconds.
The effect of vision and dizziness ignore magic immunity
Physical and magic mixed injury
Physical damage part with the 10 armor penetration
Cast Range: 1500/2000/2500
Cooldown: 20/15/10 seconds
The magic consumption: | r175/275/375 point
Level 1 - base damage 300 points, the maximum additional damage 100 points; basis dizziness seconds, 0.5 seconds maximum additional dizziness
Level 2 - base damage 400 points, the maximum additional damage 200 points; basis dizziness seconds, one second maximum additional dizziness
Level 3 - base damage 500 points, 300 points of additional damage; basis dizziness seconds, the maximum additional stun 1.5 seconds
Axe:
- When you kill the hero through out the effect, you will no longer get error [quietly drops, drops do not fire a gun] and [thousands of miles away] these two achievements
Warlock:
- Rain of Chaos calls a Hellfire attack power reduced from 50-50 35-35,3 level Hellfire attack improve from 100-100 to 150-150
Haunt:
- Mega mode, the proportion of injuries refraction down from 20/40/60/80% to 14/30/45/60%
Little:
- Landslides dizziness modified to at least stun for 2 seconds
- Thrown in the air units now can use some prompt skills or items
- Beta7: Repair throwing skills causes the target to be suspended very long time
- Slightly narrowed to grow up! Model of this skill zoom effect (2/3/4/5 times down to 1.7/2.4/3.1/3.8 times)
Wrath Master:
- Arcane Bolt bonus you receive from the intellectual from 2/2.5/3/3.5 times down times 1.5/1.8/2.1/2.4
- Concussive Shot damage increased from 65/130/195/260 to 85/170/255/340
- The Elder seal will no longer provide vision
Two-headed dragon:
- Frozen path is no longer magic immune units from the efficiency
Broodmother:
- Parasitic the small spider additional calls Armor decreased from 0/1/2/3 0/0/1/1, small spider own magic anti decreased from 75% to 60%
- The Butterfly Effect unit to kill parasitic effects will no longer trigger
Tinker:
- Fixed laser will lead to the total loss of the target horizons
- Laser lost vision of the target from 1000 yards to 800 yards
Ghoul:
- Infection by a new set of skills instead of
- Infinite hungry:
- The insatiable hunger of the flesh and blood Ghoul into extreme violent state between attacks dropped to 0.4, but 11/9/7% of the value of life lost per second will.
Cooling time: 40 seconds
Mana Cost: 0:00
Duration: 7/11/15 seconds
Ice Phoenix:
- Re-adjust the the Ice crystals skills effect:
- Released to the target point of a cold crystal units spread damage to the deceleration of 40% in 4.5 seconds, blasting occurs when crystals reach the target location, resulting in 1.5 second stun enemy units within 525 yards effect and an additional 150 damage.
Maximum casting distance: 1800 yards
Cooling time: 9 seconds
Mana cost: 100 points
- Eternal Bingbi: during deceleration, you will cause a damage of 30 points / sec
- Re-adjust the the Cream skills effect:
- By 210 points of damage per, Frezix body freezing cold breath will be leaked, causing damage and slow it down to around 900 yards of the enemy units. (Other values ​​with the original Cream skills)
- Hungry now a new set of skills alternative
- Ultra-crystalline (skills can be random):
Create a free to use all your skills and the vast majority of items avatar, the avatar can be like a normal hero as money and experience and share it to the caster. Avatar of death will not bring any money or experience rewards to kill. Avatar no longer be able to get after the creation of the new items or synthetic props.
Copy of Dragon Heart and dagger will not be interrupted
Cooling time: 60 seconds
Mana Cost: 225 points
Duration: 12/18/24 seconds
Silencer:
- Curse of the Silent duration of the target using any article or release any skills, you will no longer be steal 1 intelligence value, but are immediately subject to the 100 points of damage and lost 100 mana.
- Re-adjust the Curse of the Silent visual effects
- Re-adjust the effect of the last words:
? Active: the target last words state
? Passive: immediately when enemy units cast around 900 yards of the target into the last words state
? Within 900 yards of the enemy hero dies near the caster kill, steal permanent 1/2/3/4 intelligence, if it is permanent stealing 1/1/2/2 Intellect.
? Last words Status: Unable to cast and attack and movement speed reduced by 20%
? Cast Range: 900
? Duration: 1/1.6/2.2/2.8 seconds
? Cooling time: 20
? Mana cost: 100
Earth Spirit:
- Agility growth increased from 1.2 to 1.5
- Intelligence growth increased from 1.9 to 2.1
- Boulder rolled moving speed was increased from 2-fold to 2.5-fold
- The earth pounding mana cost from 110 points down to 65 points
- Shockwave: no longer cause harm, and when you trigger the shock wave effect, the effect is only an attack to you within 5 seconds of the first onset (formerly the next attack)
Dirge:
- Soul Eater: each target the damage increased from 25 points to 35 points, extra lives to raise the ceiling / reduction effect duration from 10 seconds to 20 seconds
- When the the dead king died, the tombstone will be ahead of the end
Visage:
- Fixed Soul Assumption passive effect trigger incorrect
Night Sentinel
- Fixed incorrect super strength can be obtained by natural passing attacks
Batriders:
- Now you can choose Batriders game
CM mode adjustment:
Below the default automatic BAN hero:
? Ghoul
? Ice Phoenix
? Batriders
Item:
Manta:
- Repair of a serious incorrect displacement
Wand:
- When the synthetic wand magic wand still remaining points, these points will inherit your wand
Whirlpool:
- Reels price dropped to 450 from 900
Esso Leader? Stars' Fury:
- Anger Mans effects modify when your ranged attack hits the target would target 425 yards around the three visible enemy units divisive damage, melee can not trigger this effect
A new set of Darkmoon Card:
- Synthetic formula:
- Ring of Regeneration (350) + the artists masks (325) + scroll (650)
- Darkmoon Card: expedition
- Improve the life regeneration rate of 3 points / sec, mana regeneration increased by 75%
- Active:
- Flashing to the designated place, need a little energy points, the maximum distance of 650 yards.
- Cooling time: 9 seconds
- Mana cost: 20 points
- Passive:
- 3 successful casting the illegal ball hero skills (20 points higher than the required mana) will enable you to save a little energy points, the maximum storage 3:00.
- Each death lose all storage points.
- Darkmoon Card: Blue Dragon
- An increase of 4 points / sec life regeneration rate increased by 100% mana regeneration
- Active:
- Within 4 seconds or three times Cast Mana will not reduce the effect after 4 seconds Mana to zero.
- Cooling time: 60 seconds
- Passive:
- When your Mana higher than 95%, Spell Power by 35.
- When you are in the passive state, every time you cast (to be higher than 20 points Mana illegal ball hero skills) would make this effect is increased by 5 points, less than 95% until your mana.
- Darkmoon Card: Hurricane
- An increase of 5 points / sec life regeneration rate increased by 125% mana regeneration
- Active:
- Wind
- An increase of 40 points / sec mana regeneration, spell power by 80 for 7 seconds.
- Cooling time: 60 seconds
- Passive:
- Tropical Storm:
- Each successful cast illegal ball hero skills (need mana more than 20 points) will improve your spell power, 0.5 points / sec mana regeneration. Maximum superimposed layers 20 layers.
- Death lost all superimposed layers.
Random skills:
- Now in the mode of death, you can randomly to aim / psionic Blade / month blessing these three skills
Corps:
- The two sides Legion of Life Tree / Frozen Throne next two guard towers attack power increased by 75 points, the value of life increased by 500 points
- Destroy the enemy barracks super soldiers attack interval extended from 0.5 to 0.8 seconds
- All super class of units of soldiers from a 3 (which means more experience)
System:
- The swap exchange heroes instruction limited time to adjust back to the original setting (no longer 3 to 10 seconds)
- Now when you choose your hero will immediately appear random to skills (no delay waiting)
- Kill creeps in the FE mode is no longer falling spree but changed back to loot directly
- Fix lost their vision Manta / phantom / ghostly / Mirage investigation / Mystic Snake / phantom rune failure or delay in force
- Fix allied Army units in the case by the impact of the nightmare prison, kill creeps still will give you experience problems
- When send troops you also still not draw and select buff, the system will automatically help you extract items randomly selected buff
- The part of the text message to be adjusted to make it more beautiful
Fortunately time:
- Be able to get the probability of high-level items increased by 18%
- 25% increase in the probability of low-level items able to get excellent items, to be able to get good items increased by 33% probability, be able to get the probability of general goods decreased by 40%
Memory leak fix:
- Fix the liquid fire every time the effective leaked a unit group
- Fix echo stomping each effective leaked two groups of units
- Fixed Shadow each wave effect leaked a group of units
- Fix elusive every time the effective leakage of a unit group
- Repair the wave form every time effective leaked a unit group
- Fix a problem the aftershocks every time effective leaked 200 units
- Fixed remote units randomly to each attack Juli waving leaked a group of units
- Repair the open CC mode will continue to reveal the unit group
- Repair every time the use-refreshall /-lvlupall will reveal a group of units
- Fix a leak in the case of open AI unit group and timer
Game events:
- Adding a new random game events, the event will send troops before the 30 seconds of a 25% probability of triggering, trigger effect will remain until the end of the game, available to all
- The event is divided into five categories:
- The final resting place of the immortal: Easter time increased by 20%
- Extra large bumper crop: Wages +2
- Enrollment season: experience increased by 30%
- Any large amount of Hamburg: 30% kill Hero of money to improve, kill Legion bio-money increased by 50%
- Magic runaway: spell damage by 50
Multi-panel:
- Adjust the multi-panel portion of the text display
- Otherwise invalid CD column adjusted to display the CPM (per-minute value and output and the amount of treatment)
- Fixed part of the multi-panel icon error
Text:
- Fixed part of the text description of the error
Visual effects:
- Some skills added a new visual effects or changes its visual effects makes it more beautiful
- Different levels of Dagon divine lightning effect will be different
- Lightning effect will be different for different levels of Ethereal Staff
- When a player open-EB instruction after some of the skills of the visual effects will be reduced
Creeps
- Fixed Roshan the passive stun effect may dizziness own problems
- When you kill Roshan Roshan kill, there will be the Roshan dialogue lines

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